Csiszér Gergely (CLaWz) tiranida serege

  Name   #   Grp   WS   BS   S   T   Wo   I   A   Ld   Save   Cost
  HQ: Hive Tyrant (1#, 247 Pts)
    Hive Tyrant   1    HQ    6    4    6    6    4    6    3    10    2+/6(i)    247
 Monstrous Creature; Fearless;   Acid Maw;   Adrenal Glands +1 In:   Adds +1 to Initiative.;   Adrenal Glands +1 WS:   Adds +1 Weapon Skill.;   Enhanced Senses +1 BS:   Adds +1 Ballistic Skill.;   Flesh Hooks;   Implant Attack;   Toxic Miasma;   Toxin Sacs +1 St:   Adds +1 to Strength.;   Winged;   Twin-linked Devourer (x2);   Synapse Creature;   The Horror;   Warp Field
  HQ: Hive Tyrant (1#, 160 Pts)
    Hive Tyrant   1    HQ    5    4    6    6    4    5    3    10    2+    160
 Monstrous Creature; Fearless;   Enhanced Senses +1 BS:   Adds +1 Ballistic Skill.;   Extended Carapace +1 Save:   Adds +1 to Save.;   Flesh Hooks;   Toxin Sacs +1 St:   Adds +1 to Strength.;   Twin-linked Devourer (x2);   Synapse Creature;   The Horror;   The Shadow in the Warp
  Troops: Gaunt Brood (8#, 72 Pts)
    Gaunt Brood   8    Troops    3    3    3    3    1    4    1    5    6+    72
 Fleet of Claw;   Fleshborer;   Without Number
  Troops: Gaunt Brood (8#, 72 Pts)
    Gaunt Brood   8    Troops    3    3    3    3    1    4    1    5    6+    72
 Fleet of Claw;   Fleshborer;   Without Number
  Troops: Gaunt Brood (8#, 72 Pts)
    Gaunt Brood   8    Troops    3    3    3    3    1    4    1    5    6+    72
 Fleet of Claw;   Fleshborer;   Without Number
  Heavy Support: Carnifex (1#, 161 Pts)
    Carnifex   1    Heavy    4    3    10    6    4    1    2/3    10    2+    161
 Monstrous Creature; Fearless;   Adrenal Glands +1 WS:   Adds +1 Weapon Skill.;   Enhanced Senses +1 BS:   Adds +1 Ballistic Skill.;   Extended Carapace +1 Save:   Adds +1 to Save.;   Toxin Sacs +1 St:   Adds +1 to Strength.;   Scything Talons (x1);   Barbed Strangler
  Heavy Support: Carnifex (1#, 161 Pts)
    Carnifex   1    Heavy    4    3    10    6    4    1    2/3    10    2+    161
 Monstrous Creature; Fearless;   Adrenal Glands +1 WS:   Adds +1 Weapon Skill.;   Enhanced Senses +1 BS:   Adds +1 Ballistic Skill.;   Extended Carapace +1 Save:   Adds +1 to Save.;   Toxin Sacs +1 St:   Adds +1 to Strength.;   Scything Talons (x1);   Barbed Strangler
  Heavy Support: Zoanthrope (1#, 65 Pts)
    Zoanthrope   1    Heavy    3    3    4    4    2    4    2    10    2+/6(i)    65
 Living Artillery;   Toxic Miasma;   Synapse Creature;   Warp Blast;   Warp Field
Total Cost: 1010

 Option Footnotes
 Add On
 Without Number   
 Psychic Powers
 Synapse Creature  Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target.
 The Horror  Any enemy unit that wishes to assault this creature must make a Morale test. If failed, the unit may not assault that turn.
 The Shadow in the Warp  All Psychic tests made by the enemy during the game are made on 3D6, discounting the lowest roll. Any Perils of the Warp results are nullified, and the powers will pass or fail as normal.
 Warp Blast  24" Range; St5; AP3; Assault 1 Blast or Using a psychic test: 18" Range; St10; AP2; Assault 1 (This second attack is not usable by a creature with Enhanced Senses)
 Warp Field  Provides a 2+ armour save, and a 6+ Invulnerable Save.
 Biomorphs
 Acid Maw  May reroll unsuccessful rolls to wound in the first round of a close combat.
 Flesh Hooks  Counts as frag grenades. Also treats vertically impassable terrain as difficult terrain.
 Implant Attack  Unsaved wounds cause two wounds instead. Does not affect bioplasma attacks. Only valid for close-combat.
 Toxic Miasma  Any creature being attacked by, or directing its attacks towards, a Tyranid with Toxic Miasma reduces its WS by -1.
 Winged  Jump Infantry
 Weapons
 Barbed Strangler  36" Range; StC-1 (Max 8); AP5; Assault 1/Large Blast; Pinning
 Fleshborer  12" Range; StC+1; AP5; Assault X; Living Ammunition
 Scything Talons  +1 Attack for each set of talons. (max +2)
 Twin-linked Devourer  18" Range; StC-1(Max6); AP-; Assault 2X; Living Ammunition; Twin linked