| Name |
# |
Grp |
WS |
BS |
S |
T |
Wo |
I |
A |
Ld |
Save |
Cost |
| HQ: Space Marine Librarian (1#, 150 Pts) |
| Space Marine Librarian |
1 |
Grp: HQ |
150 |
Infantry; And They Shall Know No Fear; Combat Tactics; Independent Character; Psyker. ; ...in Power Armour; Epistolary; The Gate of Infinity; Vortex of Doom |
| ...in Power Armour |
1 |
|
5 |
4 |
4 |
4 |
2 |
4 |
2/3 |
10 |
3+ |
[100] |
| Bolt Pistol; Force Weapon; Frag Grenades; Krak Grenades; Power Armour: Confers a 3+ Armour Save.; Psychic Hood |
| Psychic Hood |
1 |
Allows Librarian to nullify Psychic attacks by opponent. See Codex Space Marines, page 56. |
[0] |
| Epistolary |
1 |
Allows the use of up to two Psychic Powers per turn. |
[0] |
| Troops: Scout Squad (5#, 105 Pts) |
| Scout Squad |
4 |
Troops |
3 |
3 |
4 |
4 |
1 |
4 |
1 |
8 |
4+ |
105 |
Infantry; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts. ; Bolt Pistol (x4); Frag Grenades; Krak Grenades; Scout Armour: Confers a 4+ Armour Save.; Camo Cloaks; Sniper Rifle (x3); Missile Launcher |
| Sergeant |
1 |
|
4 |
4 |
4 |
4 |
1 |
4 |
2 |
9 |
4+ |
[18] |
| Bolt Pistol; Bolter; Frag Grenades; Krak Grenades; Scout Armour: Confers a 4+ Armour Save.; Camo Cloaks; Melta Bombs |
| Troops: Tactical Squad (11#, 230 Pts) |
| Tactical Squad |
9 |
Troops |
4 |
4 |
4 |
4 |
1 |
4 |
1 |
8 |
3+ |
230 |
Infantry; And They Shall Know No Fear; Combat Squads; Combat Tactics. ; Bolt Pistol (x9); Bolter (x7); Frag Grenades; Krak Grenades; Power Armour: Confers a 3+ Armour Save.; Meltagun; Missile Launcher; Rhino |
| Sergeant |
1 |
|
4 |
4 |
4 |
4 |
1 |
4 |
2/3 |
9 |
3+ |
[43] |
| Bolt Pistol; Frag Grenades; Krak Grenades; Melta Bombs; Power Weapon |
| Rhino |
1 |
Grp: BS: 4 FA: 11 SA: 11 RA: 10 |
[35] |
Vehicle (Tank); Ten model capacity; Repair. ; Searchlight; Smoke Launchers; Storm Bolter |
| Troops: Tactical Squad (11#, 270 Pts) |
| Tactical Squad |
9 |
Troops |
4 |
4 |
4 |
4 |
1 |
4 |
1 |
8 |
3+ |
270 |
Infantry; And They Shall Know No Fear; Combat Squads; Combat Tactics. ; Bolt Pistol (x9); Bolter (x7); Frag Grenades; Krak Grenades; Power Armour: Confers a 3+ Armour Save.; Plasmagun; Lascannon; Razorback |
| Sergeant |
1 |
|
4 |
4 |
4 |
4 |
1 |
4 |
2 |
9 |
3+ |
[28] |
| Bolt Pistol; Bolter; Frag Grenades; Krak Grenades; Melta Bombs |
| Razorback |
1 |
Grp: BS: 4 FA: 11 SA: 11 RA: 10 |
[75] |
Vehicle (Tank); Six model capacity. ; Searchlight; Smoke Launchers; Lascannon and TL Plasmagun; Lascannon; Twin-Linked Plasmagun |
| Elite: Dreadnought (1#, 145 Pts) |
| Dreadnought |
1 |
Grp: Elite WS: 4 BS: 4 St: 6 In: 4 At: 2 FA: 12 SA: 12 RA: 10 |
145 |
Vehicle (Walker) ; Searchlight; Smoke Launchers; Twin Linked Lascannon; Missile Launcher |
| Fast Attack: Land Speeder Squadron (1#, 100 Pts) |
| Land Speeder Squadron |
1 |
Grp: Fast BS: 4 FA: 10 SA: 10 RA: 10 |
100 |
Vehicle(Fast, Skimmer), Deep Strike ; Multi-Melta (x1); Assault Cannon (x1) |
| Total Cost: |
1000 |
| Option Footnotes |
Psychic
Powers |
| The Gate of Infinity |
Used at the beginning of the Librarian's Movement Phase. The Librarian and any unit he is with are removed from the tabletop and placed back anywhere within 24" via the Deep Strike rules. if alone, there is no risk, but if he is with a unit if the attempt scatters and a double is rolled one member of the unit is claimed by the warp as a casualty. |
| Vortex of Doom |
Range: 12"; S10; AP1; Heavy 1, Blast. On psychic test failure, place Blast marker over Librarian with no scatter allowed. |
Upgrades |
| Epistolary |
Allows the use of up to two Psychic Powers per turn. |
Wargear |
| Assault Cannon |
24" Range; S6; AP4; Heavy 4 Rending |
| Bolt Pistol |
12" Range; S4; AP5; Pistol |
| Bolter |
24" Range; S4; AP5; Rapid Fire |
| Camo Cloaks |
Confers Stealth. |
| Force Weapon |
Ignores armour saves in close combat. If a model takes a wound but is not killed, make a psychic test; if you pass, it dies. Use against one model per combat round. (p50 WH40K 5E) |
| Frag Grenades |
Fight simultaneously with troops in cover (p36 WH40K 5E) |
| Krak Grenades |
One attack with 6+D6 AP (exceptions apply p72 WH40K) |
| Lascannon |
48" Range; S9; AP2; Heavy 1 |
| Lascannon and TL Plasmagun |
|
| Melta Bombs |
One attack with 8+2D6 AP (exceptions apply p72 WH40K) |
| Meltagun |
12" Range; S8; AP1; Assault 1; Melta. |
| Missile Launcher |
Frag: 48" Range; S4; AP6; Heavy 1; Blast. Krak: 48" Range; S8; AP3; Heavy 1. |
| Multi-Melta |
24" Range; S8; AP1; Heavy 1; Melta. |
| Plasmagun |
24" Range; S7; AP2; Rapid Fire; Gets Hot! |
| Power Weapon |
Ignores armour saves in close combat (p42 WH40K 5E) |
| Psychic Hood |
Allows Librarian to nullify Psychic attacks by opponent. See Codex Space Marines, page 56. |
| Searchlight |
Searchlights are only of use in missions where the Night Fighting special rule is in effect. If a vehicle has a searchlight, it must still use the Night Fighting rules to pick a target but, having fired at that unit, will illuminate it with the searchlight. For the rest of the Shooting phase any other friendly unit that fires at the illuminated target does not use the Night Fighting special rule. However, a vehicle that uses a searchlight, can be targeted during the following enemy turn, as if the Night Fighting rules were not in effect as the enemy can see the searchlight. See Wargear, pg. 36. |
| Smoke Launchers |
Once per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not fire in the same turn it used its smoke launchers, but any penetrating hits score by the enemy in their next Shooting phase counts as glancing hits. After the enemy's next turn, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if it suffers a Crew Shaken or Crew Stunned result. See Wargear, pg. 36. |
| Sniper Rifle |
36" Range; SX; AP6; Heavy 1; Sniper; Pinning |
| Storm Bolter |
24" Range; S4; AP5; Assault 2 |
| Twin Linked Lascannon |
48" Range; S9; AP2; Heavy 1 Linked |
Weapons |
| Lascannon |
48" Range; S9; AP2; Heavy 1 |
| Twin-Linked Plasmagun |
24" Range; S7; AP2; Rapid Fire; Linked; Gets Hot! |
| Bolter |
24" Range; S4; AP5; Rapid Fire |