| Name |
# |
Grp |
WS |
BS |
S |
T |
Wo |
I |
A |
Ld |
Save |
Cost |
| HQ: Commander Shas'el (3#, 104 Pts) |
| Commander Shas'el |
1 |
HQ |
3 |
4 |
5 |
4 |
3 |
3 |
3 |
9 |
3+ |
104 |
| Independant Character, Deep Strike, Acute Senses, Jump Infantry (Jet Pack); Fusion Blaster; Shield Drone; Missile Pod; Drone Controller |
| Shield Drone |
2 |
- |
2 |
2 |
3 |
4 |
1 |
4 |
1 |
0 |
3+/4(i) |
[30] |
| Causes IC to count as a unit for targeting; Shield Generator |
| Elite: Crisis Battlesuit (4#, 166 Pts) |
| Crisis Battlesuit |
1 |
Elite |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
3+ |
166 |
| Deep Strike, Acute Senses, Jump Infantry (Jet Pack); Team Leader; Crisis Battlesuit; Bonding Knife; Hard-wired Drone Controller; Shield Drone; Plasma Rifle; Twin Linked Missile Pod |
| Crisis Battlesuit |
1 |
- |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
3+ |
[63] |
| Deep Strike, Acute Senses, Jump Infantry (Jet Pack); Plasma Rifle; Twin Linked Missile Pod |
| Shield Drone |
2 |
- |
2 |
2 |
3 |
4 |
1 |
4 |
1 |
0 |
3+/4(i) |
[30] |
| Causes IC to count as a unit for targeting; Shield Generator |
| Troops: Fire Warrior (10#, 115 Pts) |
| Fire Warrior |
9 |
Troops |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
115 |
| Infantry; Add Shas'ui; Pulse Rifle (x9) |
| Shas'ui |
1 |
- |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
8 |
4+ |
[25] |
| Bonding Knife; Pulse Rifle |
| Troops: Fire Warrior (10#, 115 Pts) |
| Fire Warrior |
9 |
Troops |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
115 |
| Infantry; Add Shas'ui; Pulse Rifle (x9) |
| Shas'ui |
1 |
- |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
8 |
4+ |
[25] |
| Bonding Knife; Pulse Rifle |
| Troops: Fire Warrior (13#, 195 Pts) |
| Fire Warrior |
9 |
Troops |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
195 |
| Infantry; Add Shas'ui; Pulse Rifle (x9) |
| Devilfish |
1 |
Grp: BS: 3 FA: 12 SA: 11 RA: 10 |
[80] |
| Carries up to 12 models (no XV battlesuits); Transport, Tank, Skimmer; Access Points: 2 side hatches, 1 rear hatch; Fire Points: 0; Burst Cannon; Gun Drones; Landing Gear |
| Gun Drones |
2 |
- |
2 |
2 |
3 |
3 |
1 |
4 |
1 |
0 |
4+ |
[0] |
| Twin Linked Pulse Carbines |
| Shas'ui |
1 |
- |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
8 |
4+ |
[25] |
| Bonding Knife; Pulse Rifle |
| Troops: Fire Warrior (13#, 195 Pts) |
| Fire Warrior |
9 |
Troops |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
195 |
| Infantry; Add Shas'ui; Pulse Rifle (x9) |
| Devilfish |
1 |
Grp: BS: 3 FA: 12 SA: 11 RA: 10 |
[80] |
| Carries up to 12 models (no XV battlesuits); Transport, Tank, Skimmer; Access Points: 2 side hatches, 1 rear hatch; Fire Points: 0; Burst Cannon; Gun Drones; Landing Gear |
| Gun Drones |
2 |
- |
2 |
2 |
3 |
3 |
1 |
4 |
1 |
0 |
4+ |
[0] |
| Twin Linked Pulse Carbines |
| Shas'ui |
1 |
- |
2 |
3 |
3 |
3 |
1 |
2 |
2 |
8 |
4+ |
[25] |
| Bonding Knife; Pulse Rifle |
| Heavy Support: Broadside Battlesuit (3#, 110 Pts) |
| Broadside Battlesuit |
1 |
Heavy |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
2+ |
110 |
| Acute Senses, Infantry; Team Leader; Twin linked Railgun; Smart Missile System; Bonding Knife; Shield Drone; Drone Controller |
| Shield Drone |
2 |
- |
2 |
2 |
3 |
4 |
1 |
4 |
1 |
0 |
2+/4(i) |
[30] |
| Causes IC to count as a unit for targeting; Shield Generator |
| Total Cost: |
1000 |
| Option Footnotes |
Vehicle
Upgrades |
| Landing Gear |
Allows vehicle to not count as Skimmer. C:TE page 30. |
Wargear |
| Bonding Knife |
Helps with regrouping. C:TE page 26. |
| Drone Controller |
Allows controlling of Shield, Marker or Gun Drones. C:TE page 26. |
| Hard-wired Drone Controller |
Allows controlling of Shield, Marker or Gun Drones. C:TE page 26. |
| Shield Generator |
4+ Inv Save. C:TE page 27. |
Weapons |
| Burst Cannon |
18" Range; S5; AP5; Assault 3 |
| Fusion Blaster |
12" Range; S8; AP1; Melta Assault 1; See page 26 of Codex: Tau Empire |
| Missile Pod |
36" Range; S7; AP4; Assault 2 |
| Plasma Rifle |
24" Range; S6; AP2; Rapid Fire |
| Pulse Rifle |
30" Range; S5; AP5; Rapid Fire |
| Smart Missile System |
24" Range; S5; AP5; Heavy 4; See page 27 of Codex: Tau Empire |
| Twin Linked Missile Pod |
36" Range; S7; AP4; Assault 2; Twin Linked |
| Twin Linked Pulse Carbines |
18" Range; S5; AP5; Assault 1; Twin Linked; Pinning |
| Twin linked Railgun |
(72" Range; S10; AP1; Heavy 1) or (72" Range; S6; AP4; Heavy 1 Blast; Hammerhead Only) |