| Name |
# |
Grp |
WS |
BS |
S |
T |
Wo |
I |
A |
Ld |
Save |
Cost |
| HQ: Daemon Prince (1#, 155 Pts) |
| Excito Jugis |
1 |
HQ |
7 |
5 |
6 |
5 |
4 |
5/6 |
4 |
10 |
3+/5(i) |
155 |
| Monstrous Creature; Eternal Warrior (p32 & p92 C:CSM); Close Combat Weapon; Fearless; Wings; Lash of Submission (x1); Mark of Slaanesh |
| HQ: Abaddon the Despoiler (1#, 275 Pts) |
| Abaddon the Despoiler |
1 |
HQ |
7 |
5 |
4/8 |
4/5 |
4 |
6 |
4 |
10 |
2+/4(i) |
275 |
| Independant Character; Immune to Instant Death (p46 & p90 C:CSM); Drach'nyen; Talon of Horus; Twin Linked Bolter; Fearless; Personal Icon; Mark of Chaos Ascendant |
| Elite: Terminators (4#, 190 Pts) |
| Discrepo |
2 |
Elite |
4 |
4 |
4 |
4 |
1 |
4 |
2/3 |
10 |
2+/5(i) |
190 |
| Infantry; Deep Strike (p28 & p94 C:CSM); Power Weapon (x2); Twin Linked Bolter (x1); Heavy Flamer (x1); Icon of Khorne; Mark of Khorne |
| Terminator Champion |
2 |
|
4 |
4 |
4/8 |
4 |
1 |
4/1 |
3/4 |
10 |
2+/5(i) |
[95] |
| Infantry; Deep Strike (p28 & p94 C:CSM); Chain Fist (x1); Power Weapon (x1); Twin Linked Bolter (x2); Mark of Khorne |
| Troops: Noise Marines (5#, 155 Pts) |
| Clangor |
5 |
Troops |
4 |
4 |
4 |
4 |
1 |
4/5 |
1/2 |
9 |
3+ |
155 |
| Infantry (p39 & 97 C:CSM); Bolt Pistol; Close Combat Weapon; Blastmaster; Bolter (x1); Sonic Blaster (x3); Frag Grenades; Krak Grenades; Fearless; Mark of Slaanesh |
| Troops: Noise Marines (5#, 155 Pts) |
| Nixus |
5 |
Troops |
4 |
4 |
4 |
4 |
1 |
4/5 |
1/2 |
9 |
3+ |
155 |
| Infantry (p39 & 97 C:CSM); Bolt Pistol; Close Combat Weapon; Blastmaster; Bolter (x1); Sonic Blaster (x3); Frag Grenades; Krak Grenades; Fearless; Mark of Slaanesh |
| Troops: Chaos Space Marines (8#, 130 Pts) |
| Exsenquor |
8 |
Troops |
4 |
4 |
4 |
4 |
1 |
4 |
1/2 |
9 |
3+ |
130 |
| Infantry (p26 & p96 C:CSM); Bolt Pistol; Close Combat Weapon; Bolter; Meltagun (x1); Frag Grenades; Krak Grenades |
| Troops: Chaos Space Marines (8#, 130 Pts) |
| Flatus |
8 |
Troops |
4 |
4 |
4 |
4 |
1 |
4 |
1/2 |
9 |
3+ |
130 |
| Infantry (p26 & p96 C:CSM); Bolt Pistol; Close Combat Weapon; Bolter; Meltagun (x1); Frag Grenades; Krak Grenades |
| Troops: Khorne Berzerkers (6#, 126 Pts) |
| Khorne Berzerkers |
6 |
Troops |
5 |
4 |
4 |
4 |
1 |
4 |
1/3 |
9 |
3+ |
126 |
| Infantry (p36 & 98 C:CSM); Bolt Pistol; Close Combat Weapon; Frag Grenades; Krak Grenades; Fearless; Furious Charge; Mark of Khorne |
| Heavy Support: Obliterators (3#, 225 Pts) |
| Exitium |
3 |
Heavy |
4 |
4 |
4/8 |
4 |
2 |
4/1 |
2 |
9 |
2+/5(i) |
225 |
| Infantry; Deep Strike (p35 & p96 C:CSM); Power Fist; Obliterator Weapons; Fearless; Slow and Purposeful |
| Heavy Support: Defiler (1#, 155 Pts) |
| Fragosus |
1 |
Grp: Heavy WS: 3 BS: 3 St: 6 In: 3 At: 3 FA: 12 SA: 12 RA: 10 |
155 |
| Vehicle; Walker (p41 & p101 C:CSM); Fleet; Battle Cannon; Dreadnought CCW (x2); Reaper Autocannon; Havoc Launcher; Daemonic Possession; Searchlight; Smoke Launchers |
| Heavy Support: Defiler (1#, 150 Pts) |
| Inimicus Pellis |
1 |
Grp: Heavy WS: 3 BS: 3 St: 6 In: 3 At: 3 FA: 12 SA: 12 RA: 10 |
150 |
| Vehicle; Walker (p41 & p101 C:CSM); Fleet; Battle Cannon; Dreadnought CCW (x2); Reaper Autocannon; Twin Linked Heavy Flamer; Daemonic Possession; Searchlight; Smoke Launchers |
| Total Cost: |
1846 |
| Option Footnotes |
| Psychic Powers |
| Lash of Submission |
Pick any non-vehcicle visible unit within 24". If psychic test successful then target is moved upto 2D6" by Chaos player. After move the target takes a pinning test (p88 C:CSM) |
| Sorceror |
|
| Skills |
| Fearless |
Automatically pass all morale tests, conditions apply (p75 WH40K 5E) |
| Fleet |
May assault in the same turn as running, conditions apply (p75 WH40K 5E) |
| Furious Charge |
Add +1 to strength and initiative, conditions apply (p75 WH40K 5E) |
| Slow and Purposeful |
Counts as Relentless (p76 WH40K 5E), always count as moving in Difficult Terrain, conditions apply (p76 WH40K 5E) |
| Vehicle Upgrades |
| Daemonic Possession |
Ignores shaken/stunned. BS reduced (p87 C:CSM) |
| Searchlight |
Searchlights are only of use in missions where the Night Fighting special rule is in effect. If a vehicle has a searchlight, it must still use the Night Fighting rules to pick a target but, having fired at that unit, will illuminate it with the searchlight. For the rest of the Shooting phase any other friendly unit that fires at the illuminated target does not use the Night Fighting special rule. However, a vehicle that uses a searchlight, can be targeted during the following enemy turn, as if the Night Fighting rules were not in effect as the enemy can see the searchlight. See Wargear, pg. 36. |
| Smoke Launchers |
Once per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not fire in the same turn it used its smoke launchers, but any penetrating hits score by the enemy in their next Shooting phase counts as glancing hits. After the enemy's next turn, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if it suffers a Crew Shaken or Crew Stunned result. See Wargear, pg. 36. |
| Wargear |
| Icon of Khorne |
Unit gains benefits of the Mark of Khorne (p81 C:CSM) |
| Mark of Chaos Ascendant |
Combines all Marks (p46 C:CSM) |
| Mark of Khorne |
Extra attacks (p25 C:CSM) |
| Mark of Slaanesh |
Extra initiative (p25 C:CSM) |
| Personal Icon |
Guides teleporters/daemons (p81 C:CSM) |
| Wings |
Move like jumpack infantry |
| Weapons |
| Battle Cannon |
72" Range; S8; AP3; Ordnance 1/Blast |
| Blastmaster |
Varied: 36" Range; S5; AP4; Assault 2; Pinning Single: 48" Range; S8; AP3; Heavy 1; Blast; Pinning (p39 C:CSM) |
| Bolt Pistol |
12" Range; S4; AP5; Pistol |
| Bolter |
24" Range; S4; AP5; Rapid Fire |
| Chain Fist |
Ignores armour saves, strikes last, doubles strength, 2D6 + strength for AP |
| Close Combat Weapon |
If used with another close combat weapon, +1 attack in close combat. |
| Drach'nyen |
Two handed, Power weapon, +D6 attacks (rolls of 1 has other effects), Re-roll failed wounds (p46 C:CSM) |
| Dreadnought CCW |
|
| Frag Grenades |
Fight simultaneously with troops in cover (p36 WH40K 5E) |
| Havoc Launcher |
48" Range; S5; AP5; Heavy 1; Blast; Twin-linked (p87 C:CSM) |
| Heavy Flamer |
Template; S5; AP4; Assault 1 |
| Krak Grenades |
One attack with 6+D6 AP (exceptions apply p72 WH40K) |
| Meltagun |
12" Range; S8; AP1; Assault 1; Melta. |
| Obliterator Weapons |
Choose from lascannon, multi-melta, plasma cannon, twin-linked plasma gun, twin-linked meltagun, twin-linked flamer (p100 C:CSM) |
| Power Fist |
Ignores armour saves, increases strength in close combat. |
| Power Weapon |
Ignores armour saves in close combat (p42 WH40K 5E) |
| Reaper Autocannon |
36" Range; S7; AP4; Heavy 2; Linked (p82 C:CSM) |
| Sonic Blaster |
24" Range; S4; AP5; Assault 2 OR Heavy 3 (p39 C:CSM) |
| Talon of Horus |
Double strength (p46 C:CSM) |
| Twin Linked Bolter |
24" Range; S4; AP5; Rapid Fire, Linked |
| Twin Linked Heavy Flamer |
Template; S5; AP4; Assault 1; Reroll wounds |